This game marks the first 10tons title on Windows Phone and Windows 8 to support universal purchases. Trying for high scores in Survival can be fun too, though it could've been even better. But the constant cycle of unlocking of new stuff in Quest mode and then trying it out in future stages proves highly enjoyable. It doesn't look like much, and the backgrounds definitely need more variety. Survival mode should last for 30-60 minutes instead of becoming impossible after 15 or so.Ĭrimsonland is a surprisingly good twin-stick shooter. I'd prefer more of a chance to build up perks and really customize the experience. By the time you reach level 6 or 7, the enemies are all but guaranteed to overwhelm you. The difficulty ramps up too quickly, though. Of the survival modes, only Survival and Blitz have any real staying power. Blitz: A faster version of Survival mode.Nukefism: With no weapons at all, you'll have to rely on power-ups to keep the monsters at bay.Weapon Picker: All guns have limited ammunition, so you have to dash for a new weapon as soon as your old one runs out.Rush: Battle hordes of enemies with nothing but an underpowered assault rifle.
Guns and perks unlocked in Quest mode will appear in Survival. Survival: Try to last as long as you can while battling ever-stronger waves of enemies.But as you progress through Quest mode, you'll unlock four additional game types. Initially, only the basic survival mode is unlocked. The balance of the enemies is off in that level – they always speed up and overwhelm you, making a clean escape seemingly impossible. I tried to get its star for at least 45 minutes but always took a hit. I enjoyed trying for the stars anyway, with the exception of level 2-10. Thankfully, once you unlock healing perks, you can sometimes take damage, heal yourself, and still earn the star.Įarning all ten stars in a level set doesn't seem to unlock anything, which is a shame. This side goal can be challenging when scores of enemies swarm your player, often necessitating a retry or two. Should you come through unscathed, you'll receive a star for that level.
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You'll also unlock a weapon, perk, or game mode.Įvery level also has an optional side goal – to beat it with full life. Once the meter fills and the last monster dies, you can move on to the next level. A meter at the top of the screen indicates how many enemies remain. The more things you eliminate, the more blood coats the ground. The goal in each level is simple: kill everything.